Out of curiosity, where is this forum topic? I didn't know there were other 
people other than Michael and me trying to help out.

Orin
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Twitter: http://www.twitter.com/orinks
Skype: orin1112



On Dec 16, 2011, at 10:10 AM, Clement Chou wrote:

> Well, I hope our chances improve... and I would ask anyone else contemplating 
> it to leave emails on the down low... I know from experience that repeated 
> requests from people to do something usually just turns me off it all the 
> more. Let him simmer down first and see what the next revision of the game 
> contains...
> ----- Original Message ----- From: "Bryan Peterson" 
> <[email protected]>
> To: "Gamers Discussion list" <[email protected]>
> Sent: Friday, December 16, 2011 6:26 AM
> Subject: Re: [Audyssey] Silversword is not the game for the blind.
> 
> 
>> That's exactly my thought. Leaving the I've worked with other developers 
>> part out at least right at the beginning MIGHT have been a better way to go. 
>> Because Mario did seem genuinely interested in what we had to say. I just 
>> hope this hasn't destroyed our chances of gaining access to the game.
>> They're coming to take me away, ha-haaa!
>> ----- Original Message ----- From: "Clement Chou" <[email protected]>
>> To: "Gamers Discussion list" <[email protected]>
>> Sent: Friday, December 16, 2011 6:50 AM
>> Subject: Re: [Audyssey] Silversword is not the game for the blind.
>> 
>> 
>>> It's also possible you just tried to promote yourself in the wrong way... 
>>> you could've just mentioned them once, and not even specifically mentioned 
>>> you worked with others which makes it sound like a business colaboration. 
>>> Could've just emailed and said hey, I'm blind, but I love the sound of your 
>>> game and would like to see this, this and this changed and or added. And 
>>> giving it a bad review on the app store because you didn't find it 
>>> accessible probably doesn't help, either.
>>> ----- Original Message ----- From: "michael barnes" <[email protected]>
>>> To: <[email protected]>
>>> Sent: Friday, December 16, 2011 5:01 AM
>>> Subject: Re: [Audyssey] Silversword is not the game for the blind.
>>> 
>>> 
>>>> Hey, Hayden.
>>>> I wrote him and share with him how I worked with another developer on 
>>>> making apps accessible.
>>>> I also told him I would love to help him to make the game accessible and 
>>>> would like it if he could be able to give me a call so he could hear the 
>>>> parts where the game could be made accessible.
>>>> That is all I told him.
>>>> I feel that if sighted people would work beside us then I know that alot 
>>>> can be done with accessibility in games.
>>>> 
>>>> -- 
>>>> Email services provided by the System Access Mobile Network.  Visit 
>>>> www.serotek.com to learn more about accessibility anywhere.
>>>> 
>>>> 
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