It's in Feature Requests.
They're coming to take me away, ha-haaa!
----- Original Message -----
From: "Orin" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Friday, December 16, 2011 8:15 AM
Subject: Re: [Audyssey] Silversword is not the game for the blind.
Out of curiosity, where is this forum topic? I didn't know there were
other people other than Michael and me trying to help out.
Orin
[email protected]
Twitter: http://www.twitter.com/orinks
Skype: orin1112
On Dec 16, 2011, at 10:10 AM, Clement Chou wrote:
Well, I hope our chances improve... and I would ask anyone else
contemplating it to leave emails on the down low... I know from
experience that repeated requests from people to do something usually
just turns me off it all the more. Let him simmer down first and see what
the next revision of the game contains...
----- Original Message ----- From: "Bryan Peterson"
<[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Friday, December 16, 2011 6:26 AM
Subject: Re: [Audyssey] Silversword is not the game for the blind.
That's exactly my thought. Leaving the I've worked with other developers
part out at least right at the beginning MIGHT have been a better way to
go. Because Mario did seem genuinely interested in what we had to say. I
just hope this hasn't destroyed our chances of gaining access to the
game.
They're coming to take me away, ha-haaa!
----- Original Message ----- From: "Clement Chou"
<[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Friday, December 16, 2011 6:50 AM
Subject: Re: [Audyssey] Silversword is not the game for the blind.
It's also possible you just tried to promote yourself in the wrong
way... you could've just mentioned them once, and not even specifically
mentioned you worked with others which makes it sound like a business
colaboration. Could've just emailed and said hey, I'm blind, but I love
the sound of your game and would like to see this, this and this
changed and or added. And giving it a bad review on the app store
because you didn't find it accessible probably doesn't help, either.
----- Original Message ----- From: "michael barnes" <[email protected]>
To: <[email protected]>
Sent: Friday, December 16, 2011 5:01 AM
Subject: Re: [Audyssey] Silversword is not the game for the blind.
Hey, Hayden.
I wrote him and share with him how I worked with another developer on
making apps accessible.
I also told him I would love to help him to make the game accessible
and would like it if he could be able to give me a call so he could
hear the parts where the game could be made accessible.
That is all I told him.
I feel that if sighted people would work beside us then I know that
alot can be done with accessibility in games.
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