far enough. perhaps an idea with the navigation would be to have it as a toggle, so you can choose which system you prefer? if i may ask, where does the current system of direction come from? so as i may understand it a little better.
best regards
dallas

On 20/12/2011 22:47, Shard Workshop wrote:
As soon as the patch will be ready, it will freely downloadable from http:
www.shardworkshop.com/zero-sight for anyone who bought the game. The ones
with the demo will just need to re download it.

On the compass matter, everyone may be right. We know that 0 North is
something a lot of you are used, but we're receiving also positive review
from people who like 90 North, so it's probably a matter of preference!

As for some of the flying tricks, you are right, Zero Sight is not a
perfect simulator, but we HAD to relax some realistic aspects to gran a bit
of playability. Anyway, when you shut your engines a real plan does not
fall like an anvil or like wile e. coyote :D. You have momentum, so you'll
still be flying a bit forward.

As for Mario, yes using the official forum would be really the best thing :D

We are glad that you all like the game people, Keep flying and spread the
word!!

2011/12/20 Mario<[email protected]>

hi,


Lorenzo wrote:

If you happen to have technical problems write on the official support
thread, 
http://www.shardworkshop.com/**forum/viewtopic.php?f=5&t=50<http://www.shardworkshop.com/forum/viewtopic.php?f=5&t=50>

I think that you can use also this thread.


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