Hi Jim, No, Flight Gear wasn't written in Basic. I believe the engine for Flight Gear is written in C which makes sense given that this is a real time simulator, and in a case like that you want the added speed and performance a language like C could offer. Plus Flight Gear is multiplatform and uses a lot of open source APIs like OpenGL for 3d graphics. However, that isn't to say someone couldn't get the jist of how the engine works and rewrite it in another language of choice.
For instance, I might rewrite it in C# .NET and use all standard Windows UI controls to make the menus etc all accessible. Thanks to SlimDX I would have access to Direct3D, XAudio2, SAPI, and DirectInput. In other words I could read the original source, see how it works, and clone it in a language better suited for a blind friendly simulator if I were so inclined. Cheers! On 12/28/11, Jim Kitchen <[email protected]> wrote: > Hi Thomas, > > That would be very cool if I or some one could use the Flight Gear open > source code to make a flight sim as you suggested. I would even give it a > try, except that I bet that it is not written in Basic. > > Sure would be great though. > > BFN > > Jim > > If flying is so safe, why do they call the airport the terminal? > > [email protected] > http://www.kitchensinc.net > (440) 286-6920 > Chardon Ohio USA > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the list, > please send E-mail to [email protected]. > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
