Hi,
Yea. It's the same developer who wrote Lazer Breakot; he also wrote another
game called World of War; it's similar to judgementday with several
different types of weapons.

Best Regards,
Hayden


-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Yohandy
Sent: Friday, January 06, 2012 9:48 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Mysteries of the Ancients News

I wish I could check out that Japanese game. unfortunately I can't even move

through the menus. nothing happens lol. will keep trying though! does this 
developer have any more games?


----- Original Message ----- 
From: "Clement Chou" <chou.clem...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, January 06, 2012 8:38 PM
Subject: Re: [Audyssey] Mysteries of the Ancients News


> That's just it though. I loved those games... but would the average vi 
> gamer who never tried it or had any mainstream game want to put in that 
> much work? I remember one of my friends hated mainstream games... because 
> being totally blind, she couldn't see the point. So one day, when me and a

> couple other friends were messing around with them, I decided to make her 
> try it... right then it was soul calibur, which was a good start since 
> there's only three attack buttons you have to worry about plus a guard 
> button. Obviously that's without going deeper... but for a newbie, that 
> was all it needed. So I asked her what style she liked to play, as in if 
> she was to fight what kind of character would she go for? She said someone

> speedy, fast, and was the dart in and then dart out again kinda character.

> So I picked Taki, taught her how to move and some basic combos, and about 
> 20 minutes into it she had us on the run. She's not hardcore into gaming, 
> but she'll play something every now and then whenever we get together. 
> Point was, all it took was to learn the sounds and the commands, and the 
> rest was up to her. Being so good with tactics it didn't surprise me. But 
> the point is... blind gamers should realize that it really isn't so 
> complicated. I think Yohandy is getting frustrated with this and I can 
> understand it. It's so frustrating to see. I don't know who goes on the 
> audio games forum, but this Bokura no Daibouken game is quite the spark 
> among audiogamers. It's a side scroller action rpg, and it's amazing... 
> but the catch is, it's in Japanese. And people are asking so many 
> questions, which is fine, until the same questions get repeated over and 
> over again. People haven't figured out how to choose their speech engine, 
> despite having been given menu instructions many, many times over. And 
> there are the people who refuse to play because the menus aren't 
> translated. While that's fair to an extent, mainstream gamers import games

> all the time. Especially with the ps3 not being region-locked, many gamers

> buy games exclusively released in Japan and Asia, and don't have 
> translations in the game.. they have to surf the web for that. And while 
> the story may be hard to figure out, the game is still fun. For those 
> interested, check out the below two topics.
> Here's the official game topic:
> http://forum.audiogames.net/viewtopic.php?id=6813
> The developer is from Japan, and he's 14 or 15... so obviously English 
> isn't his first language.
>
> And here's my walkthrough. Having some command of Japanese, I can 
> translate some of the story. I'm not fluent, but I know enough to get the 
> basic gist across. I also translate menus, and give a bit more of an 
> example of what this game is like... this game is truly amazing for an 
> audio game. If there were graphics for this game, it would be an indi 
> title worth paying at least 20 bucks for.
> ----- Original Message ----- 
> From: "Thomas Ward" <thomasward1...@gmail.com>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Friday, January 06, 2012 5:07 PM
> Subject: Re: [Audyssey] Mysteries of the Ancients News
>
>
>> Hi,
>>
>> Right. The same applies to the WWE wrestling games for Play Station
>> and XBox. Certainly there is a fair amount of things you have to
>> remember like menus, remember what button performs what buttons you
>> need to pull off a certain wrestling move, but otherwise pretty
>> playable. If you have the commentary turned on in the WWE games you
>> get a good idea what happened or didn't happen in a lot of cases. For
>> hard core WWE blind fans it can be done, but you have to practice at
>> the games to make them accessible because you can't just scroll
>> through a menu and have it tell you that you've selected John Cena,
>> Randy Orton, CM Punk, whatever because they aren't accessible in that
>> way. However, if you braille up a list of the menus and refer to it
>> when going through the menus to setup a match then no problem. Just
>> count down so many clicks to find the option you want and select it.
>> Once you get into the match itself its similar to the fighting games
>> where you listen to what the opponent is trying to do, and block it
>> followed up with a suplex, slam, or some other counter move.
>>
>> Cheers!
>>
>>
>>
>>
>
>
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