Not on the higher levels, if your not careful they'll utterly
destroy you, even with your shihps docked at a starbase 24-7.
----- Original Message -----
From: Hayden Presley <[email protected]
To: "'Gamers Discussion list'" <[email protected]
Date sent: Thu, 12 Jan 2012 23:10:07 -0600
Subject: Re: [Audyssey] Great Trek 2000 Battle
Hi,
MY biggest criticism has to be the way you can play it: if you
just wait at
a starbase, all your enemies come to you. Strategically I call
that suicide.
Best Regards,
Hayden
-----Original Message-----
From: [email protected]
[mailto:[email protected]] On
Behalf Of Thomas Ward
Sent: Thursday, January 12, 2012 10:58 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Great Trek 2000 Battle
Hi Dark,
Yeah, I know. That's truly one of the disadvantages to move based
games like STFC or Trek 2000 is you can fly right into an armada
of
enemy ships and get destroyed without even having a chance to
fire a
shot. That happened tonight a couple of times and it was
extremely
frustrating. Especially, since I was handing their butts to them
whenever I got a real chance to mix it up with the enemy fleets.
My next Star Trek game will be more of a starship sym where you
command a single vessel like the Enterprise and carry out various
missions. Basically, what I am thinking of is something like Lone
Wolf, but with a Star Trek type theme to it. In that way it will
be
more like the television series because you might have x number
of
missions to select from and play out in real time.
Although, after having played Time of Conflict it would be cool
to
actually have a real time strategy Star Trek game where you
command
Starfleet and have to build and supply several ships. In a case
like
that you would have a variety of classes to build, each with
specific
functions, and you'd have to build planetary defenses around the
home
worlds of the Federation. You would have to manage fleet
deployments
and set up stations where you could easily block an incoming
invasion.
It would be very interesting to see a game like that.
Cheers!
On 1/12/12, dark <[email protected]> wrote:
Hi tom.
that's fairly awsome, actually I've not played the game in a
while myself
so
probably ought to give it another bash.
My only problem however with the game, and indeed with trek
2000, is that
the enemy always gets the first hit in, sinse the enemy come
into range on
your turn but fire on there's, which means that ninety percent
of the time
it's better to get around one of your starbases and fire away
rather than
use a direct attack in open space, indeed the only ship that can
attack an
enemy first is the Defiant with the cloaking device.
This is another reason I'd like to see a trek game with a single
ship,
sinse
that leaves room for more tactical combat, sinse afterall there
were
situations when starfleet had to fire first, such as when
combating the
borg.
all the best,
Dark.
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