Swamp: The killer of games
by Phil Vlasak.
Aprone sat in his castle thinking about how to kill off all the other game companies. He knew that soon Phillip would be coming out with his Ponderous Farts game that would be a big seller. Even old David was working on his multi-person Shades of Gloom game. Then there was Phil and his Sarah Good and the Castle designed to keep Rowling from suing him game that was reported to be coming out with an update. What he needed to do was to create the perfect time waster, a game no one could resist, including other game developers. He had a brilliant idea. He would start simple and he could lull them into submission with great sound effects and hundreds of updates so they would be so busy playing his game to come up with anything on their own.

Aprone spent all his time on the Swamp game killer project. Working on a laptop he could take it anywhere and fiddle with the code hundreds of times a day. Checking a syntax error between bites of a sandwich, writing an if then loop while standing over the toilet. Eventually he posted the first beta and instantly got several other game developers hooked. Little did the public know that he had convinced all the other game developers to participate in Swamp as zombies. Aprone sent them secret keys to become the enemy in the game. While the general gaming public was learning how to play the game becoming fighters and practicing getting out of the safe house, the other game developers were having fun walking around grunting and having a good old time. Che and Ken were truly hooked, each spawning themselves so that they played dozens of zombies.
Even Jeremy took part in the game, soon becoming the top tyrant zombie.
His plan was totally successful. All the other game companies closed up and stopped working on new games. The developers played Swamp until their fingers bled. Aprone smiled from his castle as he was now planning to do even more and take over the Audio game forum. His Swamp fan fiction contest would bring them down in no time.




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