I don't know if this would help, but this is how I became familiar with the
iPhone screen. I am totally blind and have never seen, so the first few
times I used the iPhone, I asked my husband to help me. I had no idea what a
screen lay out looked from a sighted person's perspective. He told me in
detail how the first screen of the iPhone is layed out and then answered my
numerous questions throughout the morning. Needless to say we did this on a
Saturday when he was home. I also got the book about getting started with
the iPhone from NBP, but I will be glad to see the new one, because this one
is a bit dated.

Paulette 

-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Damien Pendleton
Sent: Sunday, April 22, 2012 7:26 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] LWorks

Hi Thomas,
I think you've hit the nail on the head with me. I've never been sighted and
therefore never been able to really visualise things. It's like even in the
real world, I constantly find myself wondering why cars and pedestrians
don't bother going straight forwards rather than sideways, only to be told,
"They are going forwards". This is also significant in a gaming context, I
think this is why I struggle with games such as Shades of Doom. To be able
to at least think that I could play GMA Tank Commander, I had to listen to
someone else play it and then memorise all the directions, but I couldn't
visualise the world.
Plus, as I said in a previous post, my fingers are constantly in the way so
I can never quite perform the correct action to get it to do what I want,
and that is so frustrating. The amount of times I wanted to chuck my stupid
IPhone out the window was more than I could count.
Regards,
Damien.



----- Original Message -----
From: "Thomas Ward" <thomasward1...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Sunday, April 22, 2012 12:04 PM
Subject: Re: [Audyssey] LWorks


>
> Hi Dark,
>
> Yeah, touchscreens can be nice once you get use to them. I didn't find 
> them as difficult as I thought they'd be, but there apparently not for 
> everybody. Like everything else in life it all depends on how much effort,

> time, and energy you are willing to commit to learning the new interface.
>
> The best way I can describe it is cane travel verses a dog guide. With 
> cane travel a blind person uses his/her cane to stay in contact with the 
> world around them such as the tree lawn, walls, staircases, parked cars, 
> etc.  With a guide dog the dog avoids polls, trash bins, parked cars, and 
> just about everything a blind cane traveler is taught to use as landmarks.

> The difference between a keyboard and touchscreen is similar.
>
> With a keyboard or keypad there are buttons and keys in the same place 
> that a blind person can use to orient himself or herself with. With a 
> touchscreen it is a flat plastic surface with no physical landmarks to 
> orient the blind user. Instead a blind user must use his/her memory and 
> mental image of the screen layout to point at a specific area of the 
> screen and tap the correct icon, menu option, etc. On the iPhone, at 
> least, it helps that you get some verbal feedback as to what you are 
> doing.
>
> This is nothing more than a hunch but I'm guessing people who are having 
> trouble with touchscreens have a very poor sense of spacial orientation. 
> They have difficulty visualizing the locations of things on the screen and

> aren't sure where to put their fingers to activate a certain icon etc. 
> They are easily confused by the user interface because they are unable to 
> form a mental image of the screen and how it is laid out for the sighted 
> user.
>
> Cheers!
>
>
> On 4/21/2012 12:55 PM, dark wrote:
>> I must admit I'm planning on an Iphone myself when my laptop busts, since

>> these days I just need something portable, and there are more and more 
>> really awsom sounding games for it.
>>
>> I understand there will be a learning curve, but actually I will probably

>> use games to help me with that, for instance playing text games to learn 
>> about screen navigation, the same way that playing online web games got 
>> me familiar with site navigation.
>>
>> Of course, I've not tried one yet, so I might be jumping to conclusions, 
>> but from the sound of it touch screens are the way to go, and I'm 
>> intreagued by the idea of one that works with screen reading.
>>
>> Beware the grue!
>>
>> Dark.
>
>
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