Beyond riposte, all I can say is don't use shortID. If that's
the problem, at any rate. The only way to really fix the merchant
game is to recode the slot machine triggers, which I'm not even
going to try. If you don't need the sounds you could just
disable them though.
----- Original Message -----
From: "Sarah Haake" <[email protected]
To: "Gamers Discussion list" <[email protected]
Date sent: Fri, 15 Feb 2013 00:14:14 +0100
Subject: Re: [Audyssey] Errors in new MushZ version
Hi,
ok, at least I know now that I'm not the only one having these
issues. Yes,
the thing should be tested more before releasing, but I still
hope it gets
fixed soon nonetheless.
Regarding stabilizing, I'm not really comfortable to work with a
version
when it was changed from the original code. If there is a way to
fix the new
version though, I'm willing to try it. I know a bit about
programming, I
hope it's enough for fixing these trigger issues.
I'll not be there until tomorrow though, since it's pretty late
here
already. But we can try it tomorrow if you want to do it in the
game or you
could send your ideas to the list and I'll try them out.
Thanks for helping and best regards
Sarah
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