cyrille henry wrote: > hello, > > i adapt most shaders, it work great. > but i still have upside down texture with framebuffer. > can you have a look at example 07? > i think i have to understand what is going on with framebuffer before
i think i fixed it. please re-check. btw, it seems like the new code makes hacks like the [pix_set]/[pix_texture] thing to set the texcoords obsolete. fgm,adsr IOhannes
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