On 2012-01-09 00:48, Walter Dnes wrote: Hm... if you didn't compile it in you would have needed an initrd; didn't think of that... :-(
> * with only one binary blob. it "just works" > > * multiple blobs should not be included in the kernel, otherwise it gets > confused. If multiple blobs are included, there's a fallback > mechanism that uses udev to figure out exactly which graphics chip the > laptop has, and which of the built-in blobs to use. Well, if udev has the database that connects the blob to the chip then yes it does sounds likely but still a bit strange... I also have only one blob (I dislike "waste" so I only put the correct blob in there). :-) > So my laptop is now entirely udev-free. Congratulations! :-D PS. I will dive into this and test mdev soon-ish (when I can find the time). Best regards Peter K