Agreed C IS faster.
But no fun at all.
Am Mittwoch, 24. August 2005 09:13 schrieb Matan Peled:
> Frank Schafer wrote:
> > Hmmm, a game IS an application (for gaming purposes) ;-))
> > Fast scrolling and all of this stuff isn't made by PB but by library
> > routines (SDL on Linux). So every (I mean EVERY) language should handle
> > this if the system does it handle.
> > By the way, we definitely can change the programming language by simple
> > syntax conversion if the original code is proper organized (I did this
> > more than once). A complete rewrite isn't such a big task too.
> > Programming means to describe the whole logic of an application (games
> > too ;). Use structograms, flow charts, petri nets ... as you like.
> > Translating this into a programming Language (C, C++, Pascal, BASIC,
> > Forth, Prolog ...) is pure coding.
> > I remember the time we touched the hardware itself if we did need speed
> > (DOS, was it GEM on the Amiga?, the legendary Spectrum, C64 ...) but I'm
> > skeptic if modern OS will still allow this.
> > 0.02$
> > Frank
> And C is EXTREMELY fast. I mean, I'm having real trouble believing that
> BASIC can be faster than C...
> Anyway, simple syntax change is not all that needed. You also need to talk
> to SDL - something I think PureBasic handled previously.
> [Name ] :: [Matan I. Peled ]
> [Location ] :: [Israel ]
> [Public Key] :: [0xD6F42CA5 ]
> [Keyserver ] :: [keyserver.kjsl.com]
> encrypted/signed plain text preferred
email@example.com mailing list