hey, we changed year last week check your time, we are not in 2005 anymore jjc
--- Cory <[EMAIL PROTECTED]> wrote: > Ah ha! I didn't receive messages before this one, > so I don't know > what Steve or others may have said. > > I'm using OSX Tiger. The sound does need to be > played over itself at > times. It all depends on the length of the sample > and the bpm. Does > a sound continue playing to the end? What if it's > called to .play > again and the first is still sounding? > > It is possible that the sound will need to be > repeated as in the > example... I'll look into cloning. How would > someone use clone with > this example? > > Thanks again, > Cory > > On Jan 5, 2006, at 11:01 AM, gettingstarted- > [EMAIL PROTECTED] wrote: > > > > That's a good point. It looks like Cory was > directly playing the > > sound object defined globally by dragging it into > his project. That > > obviously can't play over itself. If you need it > to do that, then > > you'd want to Clone it each time before playing > it. > > > > Also, Cory, please be sure to define what OS > you're running on. > > Sound support varies considerably from platform to > platform (and on > > Windows, it also varies depending on how the sound > is defined). > > > > Best, > > - Joe > > _______________________________________________ > Unsubscribe or switch delivery mode: > <http://www.realsoftware.com/support/listmanager/> > > Search the archives of this list here: > <http://support.realsoftware.com/listarchives/lists.html> > __________________________________________ Yahoo! DSL Something to write home about. Just $16.99/mo. or less. dsl.yahoo.com _______________________________________________ Unsubscribe or switch delivery mode: <http://www.realsoftware.com/support/listmanager/> Search the archives of this list here: <http://support.realsoftware.com/listarchives/lists.html>
