hey, we changed year last week
check your time, we are not in 2005 anymore
jjc


--- Cory <[EMAIL PROTECTED]> wrote:

> Ah ha!  I didn't receive messages before this one,
> so I don't know  
> what Steve or others may have said.
> 
> I'm using OSX Tiger.  The sound does need to be
> played over itself at  
> times.  It all depends on the length of the sample
> and the bpm.  Does  
> a sound continue playing to the end?  What if it's
> called to .play  
> again and the first is still sounding?
> 
> It is possible that the sound will need to be
> repeated as in the  
> example...  I'll look into cloning.  How would
> someone use clone with  
> this example?
> 
> Thanks again,
> Cory
> 
> On Jan 5, 2006, at 11:01 AM, gettingstarted- 
> [EMAIL PROTECTED] wrote:
> >
> > That's a good point.  It looks like Cory was
> directly playing the
> > sound object defined globally by dragging it into
> his project.  That
> > obviously can't play over itself.  If you need it
> to do that, then
> > you'd want to Clone it each time before playing
> it.
> >
> > Also, Cory, please be sure to define what OS
> you're running on.
> > Sound support varies considerably from platform to
> platform (and on
> > Windows, it also varies depending on how the sound
> is defined).
> >
> > Best,
> > - Joe
> 
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