> > If not what > > features do you feel libGGI lacks to have this happen? > > > > Also can libGGI handle DMA transfers, AGP? > > LibGGI can handle anything the hardware supports, it's a SMOP. > There are currently no such features implemented for any target. How would one go about implementing DMA transfers to do things like draw a object thats textured mapped in libGGI? Should I just look in detail at Mesa-GGI?
- DirectX James Simmons
- Re: DirectX Dan Hollis
- Re: DirectX John Fortin
- Re: DirectX Marcus Sundberg
- Re: DirectX John Fortin
- Re: DirectX Christoph Egger
- Re: DirectX John Fortin
- Re: DirectX Christoph Egger
- Re: DirectX John Fortin
- Re: DirectX Jon M. Taylor
- Re: DirectX James Simmons
- Re: DirectX Marcus Sundberg
- Re: DirectX Jon M. Taylor
- Re: DirectX Jon M. Taylor
- Re: DirectX Marcus Sundberg
- Re: DirectX Steffen Seeger
- Re: DirectX Marcus Sundberg
- Re: DirectX teunis
- Re: DirectX Brian S. Julin
- Re: DirectX Steffen Seeger
- KGI 0.9 Rodolphe Ortalo
