Simon Budig <[EMAIL PROTECTED]> writes:
> David A. Bartold ([EMAIL PROTECTED]) wrote:
> > I dug into the paint core to see what needs to be changed to support
> > drawing on textured media. Here's the basic modifications necessary:
> >
> > * enum BrushApplicationHardness:
> > Add a new value "TEXTURE" which applies both pressure and
> > texture to a brush mask. It doesn't make sense to apply
> > only texture. Rationale: much of the realism afforded by
> > textures is due to the interaction between them and the
> > pressure an artist exerts on the medium.
>
> Have you considered making the texture dependant of the direction
> in which the user strokes the tool? This would be awfully cool.
>
one could use texture pipes much the same way as brush pipes. All of
the selection code could be shared.
jtl