Simon Budig <[EMAIL PROTECTED]> writes:

> David A. Bartold ([EMAIL PROTECTED]) wrote:
> > I dug into the paint core to see what needs to be changed to support
> > drawing on textured media.  Here's the basic modifications necessary:
> > 
> >   * enum BrushApplicationHardness:
> >     Add a new value "TEXTURE" which applies both pressure and
> >     texture to a brush mask.  It doesn't make sense to apply
> >     only texture.  Rationale: much of the realism afforded by
> >     textures is due to the interaction between them and the
> >     pressure an artist exerts on the medium.
> 
> Have you considered making the texture dependant of the direction
> in which the user strokes the tool? This would be awfully cool.
> 

one could use texture pipes much the same way as brush pipes. All of
the selection code could be shared.

        jtl

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