Hi,

[EMAIL PROTECTED] writes:

> A little while ago I added another little code project to my todo
> queue, it's just a toy project but might end up providing useful
> ideas for the implementation.  I've been toying with the idea to
> create a small program that is built entirely of plug-ins and allows
> you to build graphs of dataflow between inputs and outputs of the
> plug-ins (nodes in the graph). And thus enable the coding of a
> function that only blurs the brightness and not the color of an
> image to be "coded" visually like this:
> 
> RGBA value_blur(RGBA,radius){
>       .--RGBA------.
>       | split_RGBA |
>       `-R--G--B--A-'
>         |  |  |  |
>         |  |  |  `---.
>       .-R--G--B-.     \
>       | rgb2hsv |      \
>       `-H--S--V-'       \
>         |  |   \         \
>         |  |    \         |
>         |  | .---V------. | 
>         |  | |blur(radius)|
>         |  | `---V------'/  
>         |  |     |      /
>         |  |    /      /
>         |  |   /      /
>       .-H--S--V-.    /
>       | hsv2rgb |   /
>       `-R--G--B-'  /
>         |  |  |   /
>       .-R--G--B--A-.
>       | join_RGBA  |
>       `--RGBA------'
> }

looks very much like the Pupus rendering pipeline that Adam suggested
for GIMP-2.0. It's basically the framework that we'd like to put on
top of GEGL.


Salut, Sven
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