[EMAIL PROTECTED] (2003-08-21 at 1016.13 -0400):
At 11:42 PM -0700 8/13/03, Manish Singh wrote:
Supports IEEE floats, but not float16 (a 32-bit float cut in half). R&H
added this to filmgimp since they had established this format in their
workflow with other tools already.
Why would you only use half of a 32bit float?? That reduces
your accuracy/precision and makes you incompatible with the rest of
the world doing floating point imaging.
nVidia graphics hardware uses half-float - it's useful where bandwidth
is a premium - such as downloading high dynamic range images into
graphics hardware at realtime rates - and in a lot of cases, a half
precision float is still very useful.
Steve Baker (817)619-2657 (Vox/Vox-Mail)
L3Com/Link Simulation & Training (817)619-2466 (Fax)
Work: [EMAIL PROTECTED] http://www.link.com
Home: [EMAIL PROTECTED] http://www.sjbaker.org
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