[EMAIL PROTECTED] (2003-08-21 at 1016.13 -0400):

At 11:42 PM -0700 8/13/03, Manish Singh wrote:

Supports IEEE floats, but not float16 (a 32-bit float cut in half). R&H
added this to filmgimp since they had established this format in their
workflow with other tools already.

Why would you only use half of a 32bit float?? That reduces your accuracy/precision and makes you incompatible with the rest of the world doing floating point imaging.

nVidia graphics hardware uses half-float - it's useful where bandwidth is a premium - such as downloading high dynamic range images into graphics hardware at realtime rates - and in a lot of cases, a half precision float is still very useful.

Steve Baker                      (817)619-2657 (Vox/Vox-Mail)
L3Com/Link Simulation & Training (817)619-2466 (Fax)
Work: [EMAIL PROTECTED]           http://www.link.com
Home: [EMAIL PROTECTED]       http://www.sjbaker.org

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