On Tue, 12 Aug 2003, Austin Donnelly wrote:
> > > How is the serialization done then, just a raw 32-bit IEEE float
> > > dump with a predefined endianness? 64-bit doubles just as easy?
> > Yup.
> The real problem comes when your code is running on a system without IEEE
> float support, and you need to manually convert from IEEE float to your
> local weird-ass machine float. Not common, I grant you, but a real pain
> when it bites.
Well, since my day job is working with a non-IEEE machine, I can tell you
about that pain first hand. It probably took about three days to write
conversion functions between the native format and IEEE float and double.
Gimp-developer mailing list