Please check if http://hopey.nervo.org/~gwidion/marble_1.png is close 
to what you want.

And tell me whether you have pygimp (Shows up as a Python-fu menu 
option) installed.


On Wednesday 15 June 2005 17:23, Giles wrote:
> Hello.
> As I alluded in a previous message, there's a reason I'm lurking
> about on the gimp-developer list and it isn't that I'm a gimp
> developer.  I've used Linux since 1994, and the GIMP for ...
> several years.  Not sure how long.
> In 2003 I went to Venice and fell in love with marbled papers.  I
> would really like to be able to recreate those papers with the
> Gimp, preferably with wrap so they would tile.  There are some
> parts of the process that you can pull off with the Gimp as it is
> now, and some you can't.
> The best book I've found on the process is this one:
>   Marbling Paper and Fabric by Carol Taylor, 1990.  Sterling, New
> York.
> Unfortunately I haven't found a good photographic record of the
> process of creating marbled paper online.  There are plenty of
> other books though. You can see examples of marbled paper at
> http://www.gilesorr.com/Venice/marbled/ - these are scans of part
> of each of the papers I brought back with me.  You could also take
> a look at what I consider two of my more successful Gimp attempts:
>   http://www.gilesorr.com/images/200305/VenetianMarble05.html
>   http://www.gilesorr.com/images/200305/SlideUpwards02.html
> Or just look at that whole lot,
> http://www.gilesorr.com/images/200305/ to see a bunch of my Gimp
> tiles and a lot of not-so-good marbled paper attempts.
> The parts of the process that would need to be recreated in Gimp
> plugins follow:
> - adding paint - essentially localized spraying/spotting (different
> size of dots, not perfect circles, random scatter)
>   - some way to vary brush size (ie amount of paint, size of dots)
>   - needs wrap
>   - since it's paint on size (a form of paste on top of the water),
> it needs to _push_ other dots rather than just overlaying them
> - combing (or single stylus)
>   - I would like wrap, stroke path, and by hand
>   - specialized combs - boquet comb in particular, two rows of
> alternating teeth
>   - again, the way it pulls the paint should mimic the physical
> world - shaking the tray
> - blowing on it as with suminagashi (http://www.suminagashi.com/ -
> this process isn't a priority for me)
> I've been planning to offer a bounty for this, but my $50 is
> sounding fairly small compared to the recently posted Gnome
> bounties.  I assume the Gnome bounty code is released GPL, and
> that's what I'd expect here.
> So, questions: is anyone interested in working on this?  Should I
> separate the parts and offer bounties (they'd have to be smaller)
> on each of the individual parts?  How could all of this be handled?
>  Is there somewhere else I should post a request like this?
> --------------------------------------------------------------
> Giles                                       [EMAIL PROTECTED]
> http://www.gilesorr.com/
> --------------------------------------------------------------
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