I'm working with a relatively large RGB image (4368 x 3384px / 2MB file
size / status bar says 199MB on load). Once I begin editing the image,
the memory usage quickly gets up around 600MB and up, and my system comes
to a crawl as it goes to the hard disk for memory space.
I'm wondering if my Environment settings are screwed up.
Min. number of undo lvl: 25
Max. undo memory: 50 mb
Tile Cache Size: 96 mb
Conservative Mem. usage: checked
I'm running: Windows 2000
1 GHz cpu
On PotatoShop (forced to used at gunpoint), there are no problems editing
this image or other large images.
Any ideas? Thanks for reading.
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