On Friday 07 July 2006 12:13 am, Hector Noriega wrote:
> Hello,
>
> This might be a common experience (or a well-known fact) among GIMP
> users. I just want to say that I just recovered from De Quervain's
> disease after an intensive week using GIMP. I'm not familiar with
> the new versions of this software, but mine requires keeping both
> my thumb and index finger pressed against the mouse while painting
> and retouching pictures. I did this for 4-5 days, 3-4
> non-interrupted hours a day. I ended up with a strong pain in my
> wrist due to the inflammed tendons at the base of my thumb (De
> Quervain's disease). My right hand was practically inoperational
> for 2 1/2 months. A corticosteroid injection and a constant routine
> of ice and medication saved me from a wrist surgery. I could not
> believe a mouse could induce such damage to my hand while using
> GIMP.
>
> H. Noriega
>
>
Hi,

as already replied, all known painting software require the mouse 
button to be pressed while painting. 
However very few users actually go painting 4-5 hours uninterrupted - 
of course, if that is a routine task, the first thing is to get an 
appropriate mouse that will be more anatomical.  That should minimize 
things.

The motive I am writing however is another one: Mr. Noriega, can you 
think of a better way of handling painting with the input devices 
found in most computers? (i.e. keyboard and mouse - maybe mic).
The GIMP is comunity based, and you can help us build a better 
software> Even one that gets ahead the commercial counterparts in 
some respects.

What I ask of you is the following: use your experience and comunity 
discussion to get to a nice proposal of how the interface could be 
improved so that such an usage could be more pleasant. Then attach 
what you get to to a feature request to the gimp (this can be done at 
http://bugzilla.gimp.org)

The GIMP is written and maintained by volunteers, so there is no 
guarantee that whatever you suggest will be veer implemented - but 
most likely, someone will be interested enough to take it ahead. 

Regards,
        JS
        -><-






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