On 1/22/06, Matthew Marshall <[EMAIL PROTECTED]> wrote: > On Sunday 22 January 2006 19:37, Bradley Arsenault wrote: > > I guess I'm a bit of a whiner, but this "trick" is extremely annoying, > > It might be annoying for you, but for the guy doing it, it's a blast!! I > remember making maps specifically with this sort of thing in mind. :) > > > I may be a complainer, but this is still a bit.. unbalanced, because > > if your opponent doe sit early enough, they can gety the advantage > > they need to fend off any of your counter attacks. > > The fact is, appleboy spent time and resources to build these defence towers, > instead of other projects. Having a large number of tactics to choose from, > (including 'creative' ones like this,) is what makes strategy games like > glob2 fun! > > Next time you play a map like this, just remember to pay close attention to > your borders. If you see tower being built, build two! > > MWM > > > _______________________________________________ > glob2-devel mailing list > [email protected] > http://lists.nongnu.org/mailman/listinfo/glob2-devel > So that entire maps strategy is about getting towers onto your walls so that you have a base to build in? If one person does this, every has to, or that one person wins. And imo appleboy only died because he over worked his food supply and i killed off a great deal of his workers when he started taking mine. I think the game shouldn't allow such cheap, quick and easy ways to gain an advantage, although its not all up to me. And anyway, when I saw his towers, i immediately started cosntructing my own, but his finished first (it was a very close race though) and quickly finished off mine, so I lost a pile of workers that could have been doing something else to a race i couldn't win anyway.
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