"Bradley Arsenault" <[EMAIL PROTECTED]> writes:

> On 8/2/07, Joe Wells <[EMAIL PROTECTED]> wrote:
>
>     "Bradley Arsenault" <[EMAIL PROTECTED]> writes:
>
>     > On 7/31/07, Joe Wells <[EMAIL PROTECTED]> wrote:
>     >
>     >     • Bug:Any attempt to draw any areas (forbidden, clearing, guard)
>     >       with any brush other than the smallest gets one of these 3 crashes
>     >       (the line number depends on the type of area):
>     >
>     >         glob2: src/Game.cpp:496: void 
> Game::executeOrder(boost::shared_ptr<Order>, int): Assertion `false' failed.
>
>     >     • User confusion bug:Why when you choose "Add Shortcut" does it add
>     >       a duplicate of the key binding of "escape" to "Show Main Menu"?  
> It
>     >       seems the default key for any new key binding is "escape".  It 
> would
>     >       be better if the default were "no key chosen yet".  Similarly, it
>     >       would be better if the default action were "no action chosen yet"
>     >       instead of "show main menu".
>
> Both of these bugs are fixed in the latest master/beta1-rc.

Hurray!

-- 
Joe


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