On Tue, Jun 16, 2009 at 6:25 PM, Leo Wandersleb <[email protected]>wrote:

> so what? if you got outteched by your opponent you can save a little time
> by
> countering with air-attacking explorers to kill those (slightly more)
> expensive
> explorers but if you fail at that, well ... games have to end at some
> point.
> better by explorers than by prestige.
>
> regards
>
> leo
>


I'm saying that because explorers are logically over powered, they become
required in the strategy of a normal player. What most games have is a large
variety of units that can all counter eachother. Explorers don't have an
enemy besides other explorers and towers. This makes them capable of preying
on warriors without worry. To truly balance the gameplay, we need a mobile
unit that is capable of taking down explorers.  However, in the meantime,
ground attacking explorers are overpowered to the degree that they are
essential for a strategy, but really don't add any degree of strategy or
tactics to the game.
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