Rephrased:
- When there is only onClipEvent(load), it will get executed only when really passing (playing) over the frame, not when skipping it - When there is a onClipEvent(unload) too, both "load" and "unload" get executed, no matter if playing or skipping the frame _______________________________________________ Gnash-dev mailing list [email protected] http://lists.gnu.org/mailman/listinfo/gnash-dev

