On Thu, May 10, 2007 at 10:34:16AM +0200, Udo Giacomozzi wrote:
> No sure what you mean with onClipLoad, but assigning
>
>
> onClipEvent(load) {
> trace("instance A loaded");
> }
>
>
> to the single *instances* I get:
>
> instance A loaded
> _level0.A created in frame 3
> _level0.A removed in frame 14
> instance C loaded
> _level0.C created in frame 14
> _level0.C removed in frame 1
>
> instance A loaded
> _level0.A created in frame 3
> _level0.A removed in frame 14
> instance C loaded
> _level0.C created in frame 14
> _level0.C removed in frame 1
>
> ...
>
> Again, no message from "B".
Could you also add an onClipEvent(construct) please ?
Also, could you target at versions from 4 to 8 to see if there's *any*
difference
introduced ?
PS: I also belive zou testcase is too complex. My suggestion is to have
automated
testcases for each *case* in section 3 (Analysis of the proprietary player)
of the wiki. To be expanded on its own to include more scenarios/cases.
--strk;
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