On Mon, Sep 26, 2011 at 6:08 PM, Sandro Santilli <s...@keybit.net> wrote:
> > > Its been > > (relatively) trivial to get gameSWF up and running within my game. > > > > Also gameSWF is public Domain - I really have to statically link in my > case > > You do can statically link Gnash. But yeah, you'll have to make the > source code of your game available to others. > Wouldn't it be nice to do so ? :) > > Its rarely the *developer* of a game that can make that call. Thats why i was looking to contribute in other ways: I make my port of gameswf available and if i could of contributed to the (stale) gameswf code base I'd be more than happy.
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