On Mon, Sep 26, 2011 at 6:08 PM, Sandro Santilli <s...@keybit.net> wrote:

>
> > Its been
> > (relatively) trivial to get gameSWF up and running within my game.
> >
> > Also gameSWF is public Domain - I really have to statically link in my
> case
>
> You do can statically link Gnash. But yeah, you'll have to make the
> source code of your game available to others.
> Wouldn't it be nice to do so ? :)
>
>
Its rarely the *developer* of a game that can make that call.  Thats why i
was looking to contribute in other ways:  I make my port of gameswf
available and if i could of contributed to the (stale) gameswf code base I'd
be more than happy.
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