On 2/29/2012 8:05 PM, Michele De Pascalis wrote:
Vala is translated in C/GLib before it's built, that means so many
data structures in assembly, that means overhead. And, Vala was quite
unstable the latest time I tried it, throwing meaningless low level
exceptions (a /good/ inheritance from C).
Err... I don't really understands this.
What are you saying actually? There should be no overhead in running
time. Maybe slight overhead only at compilation time. Which don't mean
much if it means increase in productivity and less programmer time used.
Or, I misunderstood your point? Care to elaborate?
All the best.
-arief
2012/2/27 Brian Duffy <[email protected] <mailto:[email protected]>>
Personally, after quite a while deciding what language to use for
my project, I went with Vala. I just did not want to deal with
writing my application in C. If Vala could gain an excellent IDE
with a proper visual debugger that isolated you from the
underlying C code then I think that would make for a nice
development environment. Problem is, I don't see the community
getting this done with Vala. I'm just happy that they have done
what they have! It's amazing really. However, you can't escape the
fact that many of these contributions are made by people with
other, more pressing responsibilities. The most successful ones
are often sponsored by a larger company, but there contributions
are sometimes limited to that company's needs.
My biggest hope is for a company like Canonical to spend a good
deal of time and money and develop a kick ass Vala IDE/Debugger
and API even if they have to charge for it.
2012/2/27 Konstantin Evdokimenko <[email protected]
<mailto:[email protected]>>
Cocoa is not a single framework it has a lot of them, I think
even more than gtk+ and gnome have together. MS also has many
technologies, frameworks and solutions. So I'm thinking
nothing is that bad with gnome, but
maybe a good ide is needed
27.02.2012 23 <tel:27.02.2012%2023>:31 ???????????? "Darton
Williams" <[email protected] <mailto:[email protected]>> ???????:
>
> On Thu, Feb 23, 2012 at 4:38 PM, Michele Alex D. De Pascalis
<[email protected] <mailto:[email protected]>>
wrote:
>>
>> Just look around: Apple and Microsofts have their own SDKs,
APIs and IDEs perfectly working with them. Compared to these,
developing for GNOME is way too hard and complicated. Maybe we
have the fastest software, but we have to write with Gtk,
which is just a toolkit, without anything else really
integrating it. And C is over, so autogenerating a wrapper
isn't a good solution (talking about gtkmm). If a newbie gets
in touch with Cocoa and Xcode, he gets templates, he gets wide
documentation, he connects events with handlers by a
drag'n'drop, cutting on the IDE's editor.
>> But it's not just about the IDE itself, it's also about
paradigms: Apple chose Model View Controller and Delegation,
and everything is written around these, and it takes seconds
to add a View to your application.
>> I'm saying this because I've been learning Cocoa for eight
months, and I had learnt C++ before. Even now I know C++ is
better in many ways, but trying back Gtk made me understand
it's not about the language, now. Those who write iOS or Mac
apps know what I mean with all this.
>> _______________________________________________
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>> http://mail.gnome.org/mailman/listinfo/gnome-love
>
>
> I fully agree with this statement - that GNOME desperately
needs a unified API/SDK. It would accelerate adoption of GNOME
simply because application development would become less of an
arcane art. As a developer, I feel that I could contribute to
that effort.
>
> So how do we get started? :)
>
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Duff
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