On Aug 29, 9:01 am, buttman <[email protected]> wrote: > I already have a working > GTileOverlay implementation going for displaying a bunch of points. > Has anyone tried using the GTileOverlay method working for line > segments?
A tile is a tile. What difference does it make whether you draw points, lines, polygons or Mickey Mouse on it? ;-) http://maps.forum.nu/bakersfield/ > If I just had it so my application outputs a KML file, will that be > just as bad as using javascript polylines, or will that be a little > better performance wise? It will be worse. For large data sets custom tiles are the fastest, then encoded polylines, and KML would be at the bottom. > Sometimes when I load a KML file into google > maps, it seems as if the KML file gets rendered much like how > GTileOverlay's get rendered. It's almost as if the KML file gets sent > to Google, then returned back as 256*256 square PNG's along with the > rest of the data images. Is this how it actually works, or am I crazy? Yes, KML files get processed by Google's server, unless you use a third party parser. -- Marcelo - http://maps.forum.nu -- --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Google Maps API" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/Google-Maps-API?hl=en -~----------~----~----~----~------~----~------~--~---
