On Aug 29, 9:01 am, buttman <[email protected]> wrote:
> I already have a working
> GTileOverlay implementation going for displaying a bunch of points.
> Has anyone tried using the GTileOverlay method working for line
> segments?

A tile is a tile. What difference does it make whether you draw
points, lines, polygons or Mickey Mouse on it? ;-)
http://maps.forum.nu/bakersfield/


> If I just had it so my application outputs a KML file, will that be
> just as bad as using javascript polylines, or will that be a little
> better performance wise?

It will be worse.
For large data sets custom tiles are the fastest, then encoded
polylines, and KML would be at the bottom.

> Sometimes when I load a KML file into google
> maps, it seems as if the KML file gets rendered much like how
> GTileOverlay's get rendered. It's almost as if the KML file gets sent
> to Google, then returned back as 256*256 square PNG's along with the
> rest of the data images. Is this how it actually works, or am I crazy?

Yes, KML files get processed by Google's server, unless you use a
third party parser.

--
Marcelo - http://maps.forum.nu
--


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