The script extension does seem like the way to go. Thanks David.

On Sep 25, 1:40 am, David Rutten <[EMAIL PROTECTED]> wrote:
> Thomas,
>
> that makes sense. Grasshopper has no support for bitmap data at this
> point (though that is planned, all the knowhow is already avaiable in
> the RhinoScript image extension).
> It sounds like you need a script that translates surface uv
> coordinates into bitmap xy coordinates and then evaluates a pixel
> value. You can use the aforementioned Image extension to do this.
>
> http://en.wiki.mcneel.com/default.aspx/McNeel/RhinoScriptImageExtensi...
>
> --
> David Rutten
> Robert McNeel & Associates
>
> On Sep 24, 7:20 pm, twingate <[EMAIL PROTECTED]> wrote:
>
> > Hi David,
>
> > 4 years, hehe, I think so too :)
> > I think I'm not doing a very good job of explaining what I'm looking
> > to do: I would like to use bitmap images that represent various
> > distributions (population density, foliage density, etc.) as inputs in
> > combination with a single surface 'landscape'. I picture the maps as
> > UV-mapped to the landscape, but this is not entirely necessary. At any
> > given point(u,v) on the landscape I would like to return the
> > corresponding color value at a point(x,y) at a given bitmap. I'm not
> > actually looking to deal with any color values that you see on screen,
> > but it would help the project if the maps could be made visible. Does
> > this make sense?
>
> > /Thomas
>
> > On Sep 24, 1:14 am, David Rutten <[EMAIL PROTECTED]> wrote:
>
> > > Hi Thomas,
>
> > > if you need to know the pixel colour due to lambertian shading then
> > > you'll have to implement that shading algorithm as code somewhere. If
> > > you also need highlights/textures/bumpmaps/emaps etc. I think you're
> > > in for a fun 4 years.
>
> > > --
> > > David Rutten
> > > Robert McNeel & Associates
>
> > > On Sep 21, 8:52 pm, twingate <[EMAIL PROTECTED]> wrote:
>
> > > > Hi All,
>
> > > > Without having investigated Grasshopper in detail; is there a method
> > > > for returning RGBA scalar at a point(u,v) for a given surface?
>
> > > > /Thomas- Hide quoted text -
>
> > - Show quoted text -

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