Definitely...it just depends the logic structure of the geometry. Just like some parameter is going into coloring a mesh, that parameter can drive the differentiation of the geometry. Simple example would be getting the surface frames and placing a circle on them with a radius that is based on the curvature. You could even extrude that circle based on the same curvature parameter. It is just a matter of translating the value from curvature to something that makes sense for the geometry.
luis On Nov 9, 9:17 am, oompa_l <[EMAIL PROTECTED]> wrote: > Hi > > just wondering if you could use curvature analysis not to colour a > surface but to generate geometry. I am sorry if this is super > elemental - let's say I have a surface and I want to "enclose" areas > by a new curve at the boundary between different degrees of curvature > - instead of differences in colour. I would want the curve to lie on > the surface being analysed. I presume that the gradation from one > colour to the next is constructed by the user/designer but I am unsure > what controls these "shifts". Better put, could you create threshold > values that triggers different conditions - if there is a really > "steep" area it might be cordoned off by this new curve while in an > area with minimal slope something else happens... > > sorry again, and thanks for any advice. > o
