Definitely...it just depends the logic structure of the geometry.
Just like some parameter is going into coloring a mesh, that parameter
can drive the differentiation of the geometry.  Simple example would
be getting the surface frames and placing a circle on them with a
radius that is based on the curvature.  You could even extrude that
circle based on the same curvature parameter.  It is just a matter of
translating the value from curvature to something that makes sense for
the geometry.

luis

On Nov 9, 9:17 am, oompa_l <[EMAIL PROTECTED]> wrote:
> Hi
>
> just wondering if you could use curvature analysis not to colour a
> surface but to generate geometry. I am sorry if this is super
> elemental - let's say I have a surface and I want to "enclose" areas
> by a new curve at the boundary between different degrees of curvature
> - instead of differences in colour. I would want the curve to lie on
> the surface being analysed. I presume that the gradation from one
> colour to the next is constructed by the user/designer but I am unsure
> what controls these "shifts". Better put, could you create threshold
> values that triggers different conditions  - if there is a really
> "steep" area it might be cordoned off by this new curve while in an
> area with minimal slope something else happens...
>
> sorry again, and thanks for any advice.
> o

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