Good info from all of you regarding my Star Trek project.  And maybe Amarillo 
will come out with an adequate starship design system before I finish mine.  
OTOH, it will be limited to TOS-era, most likely, and the stuff I saw in the 3e 
version of "Klingons" didn't quite do it for me, although without the core 
book, some of it was hard to decipher.  I have the Prime Directive 4e book on 
order, but the Amarillo Design website suggests that it won't have starship 
stuff in it, which is waiting for a future book to be written after G:Space 4e 
comes out.  But with all the rumor coming out that Space 4e will not have ship 
design, and Vehicles has traditionally been for smaller craft, I have 
absolutely despaired (that's for Jonathan [wink and grin]-- so I'm subject to 
hyperbole-- it suits me) that a viable ship design system is forthcoming 
anytime soon.  

Seriously, I'm hopeful Amarillo puts something nice out and soon.  It will 
still require extrapolation to TNG, and that brings the power question into 
play again.  The FASA stuff used Warp 14-- ie the old 2^c scale, I think-- 
terminology, which I absolutely hate.

I'll look for more Star Fleet battles stuff and see what I can find.  I have 
the "ST:TNG Officer's Manual" by FASA with some TNG ships characterized in it, 
but it seems oversimplified to me, and I also lack the core manual to make 
sense of some of the statistics.  Nice ship diagrams tho.

Appreciate all the feedback.  And Jonathan, I admire and respect your posts on 
this listserve.  Don't take it personally, but you're right, I'm not going to 
listen to you regarding the Star Trek technical details.  I hope you're right 
about GPD 4e and future stuff.  But I am going to try and keep it real to some 
extent (that's a pun of sorts)-- I've also got the cool new Star Trek Star 
Charts book with the colorful maps.  It's one of the reasons I like TNG.  At 
least the velocities you can sort of work with.  I'll tweak things to make it 
work out for distances traveled.

OTOH, when the TL3 adventure party has to hike 200 leagues to the nearest city, 
you roll the dice a few times for random encounters, a key encounter or two, 
but basically you count off days, rations, and zip forward to the next main 
thing.  Or, at least that's what I do.  Being technically specific is just fun 
(for me) and useful in more tactical situations (not necessarily battles, 
either, just ship encounters).

I'll look around the web for stuff, too.  If I ever get it done, I'll post an 
invite here, and send the PDF to anyone interested.

Regards all!

Hal-- let me look around my local gamestore before going to any troube and 
looking stuff up for me.  Appreciate the offer, tho.  

-vk

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