On 29 Mar 2006 at 21:57, Infojunky wrote: > It is my understanding that Gurps 4th will not have quite the nuts and > bolts approach to vehicles as 3rd did.
The e23 Vehicle Design rules should be crunchy enough if the playtest was anything to go by. -- Rupert Boleyn <[EMAIL PROTECTED]> _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
