[EMAIL PROTECTED] wrote: > Volker: > > Hey! Thanks for the response! > I'm pretty much in agreement, but within a G:Space framework, how does one > reflect the differences in technological aims, as you call it? FrEx, looking > at airliner engines vs. jet fighter engines. I can tell the difference, but > how can that be represented in two starships using GURPS-like build rules?
You could have the military engines 20% lighter but 50% more expensive. -- A generous and sadistic GM, Brandon Cope http://www.geocities.com/copeab _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
