At 03:25 PM 7/26/2006 +0200, you wrote: > >An alternative to the uniform "no one cares for any religion anymore" >background is to have many religions and philosophies hijacked by >corporate cultures. > >There might be a corporation, where vegetarianism is mandatory and real >furs and leather are striktly forbidden. And if it does some buisness >involving animal parts it does so sercretly and if the secret gets out a >suitable scapegoat is punished. > >Other corporations might embrace other philosophies or religions. > >That increases employee loyality and will in most cases not be all that >expansive. > >That would give the corporate sheep more depth without really clashing >with cyberpunk feeling. > > >One mans groundfloor is an other mans earthmissle
I almost get the feelng then, that what people look for in a cyberpunk style game isn't so much as a historical timeline of how we got from the here and now of say, 2006 to the here and now of say, 2106 - it is more of a this is how it is, who cares how we got here, live in the now punk! The plausibility aspect isn't what is important, the "flavor" or "punk" atmosphere is what is important. No? _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
