Holmes, Erik wrote: > Ya, to me it seems like the whole skill system in 4e is out of whack. > If you think about it, you can go with +2 DX or +10 broadsword. My > inner munchkin tells me to take the +10 broadsword.
And 3e encouraging this with mental skills didn't bother you? ----------- No, who cares if they had high mental skills. If you use the rule of 16 even high spell levels aren't unbalanced. A 25 broadsword skill on the other hand, with a little weapons master was some serious shit in 3e, and very hard to obtain. > +10 to one spell, or +4 to all spells and +4d6 to spell damage. > Again, my inner munchkin says take 4 more magery. (actually, my inner > munchkin says take 150 pts, 75 disads and make a young Harry Rotter > with 10 magery, 15 IQ and 25 points in skills and spells). Of course this only works if your GM has said "no limits to Magery". ----------- Yes, but just the fact that it works UNLESS THE GM MAKES A HOUSE RULE TO RESTRICT IT seems to show just one of the problems with points, skills and character creation in 4e. Shoby187
_______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
