From: "Holmes, Erik" <[EMAIL PROTECTED]>

The point is that it can be done. Really I don't have too big a problem
with it. My only problem with it is that its not balanced at all with
what a fighter of equal points could do. In 4e you can still make a good
mage off of 100 or 150 points. Your fighter is going to blow though.
Don't even bother trying to make a thief.

I always loved GURPS because whenever we started a game, whatever idea I
had I knew I could make work in GURPS because the system made sense.
Characters from books, movies, TV shows could be converted over with
ease.

In 4e it doesn't feel that way. Instead of a system based on the bell
curve and realism you have this system based on abstract numbers that
tries to be less complicated but to me just doesn't make sense.

A large part of this is because fighters and thieves haven't been given as explicit permission to have kewl powers. MARTIAL ARTS and POWERS and (I am lead to believe) DUNGEON FANTASY largely correct this.

--
Jeff Wilson - [EMAIL PROTECTED]
< http://www.io.com/~jwilson >
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