I don't have all of SeaQuest, and if I had it I probably wouldn't have the time to watch them for clues, but with the Marauder Suit nearing completion I started to think about what I could recall.
The SeaQuest episodes had the look and feel of an underwater Star Trek - you have one ship, supposedly one of many but we don't get to see the rest of the fleet, doing a mixture of scientific, diplomatic and combat missions. In space, on an epic five-year mission, that makes some sense. You could build optimized warships, lab ships or VIP shuttles, but unless you send them out as a squadron all the time the one you might need could be lightyears away. Hence multirole cruisers. But what about Earth? If the UEO had the resources for one ship the size of the SeaQuest, why couldn't they cover the oceans with specialized vessels? Of course there is pretty much conflict. Perhaps the UEO got tired of detaching warships to cover their unarmed craft, and turned to armed merchantmen/armed research cruisers instead. How realistic is the assumption that the oceans overtake the land area in importance, anyway? And disregarding the stated political background, could a combined transport/combat/research craft find a niche in a corporate-state cyberpunk world? In that case, it is not really a warship, just armed for self-defense. Any thoughts? Onno _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
