Johannes Trimmel wrote: > My idea was to have the ships warpdrive connected to the bubble by > something analogous to magnetism or rubberbands. The bubble will center > itself around the ship but with a timelag. the ship drive builds the > bubble, but the bubble continues to exist a second or two longer then the > drive operates.
Yeah; I got that. For my setting, the timelag would have to be measured in milliseconds at most; I just don't see the bubble being able to survive much longer than that without the drive. There may be a theoretical offset; but in practice, you would be able to ignore it. > Further moving the bubble would work by moving away from the center of the > bubble. Like a segway basically, you lean/accelerate in the direction you > want to go, but you go that direction way faster then your > leaning/accelerating would suggest. In effect, you're proposing that the warp field isn't a drive system at all; it's a shipwide inertial damper: power it up, and the ship maneuvers as if its mass was only a fraction of what it actually is. At a 10:1 ratio, the ship would end up accelerating at 10G while the hull (and the crew inside) would only experience 1G of acceleration. Furthermore, 90% of the resulting velocity would be pseudo-velocity, existing only for as long as the field is active. This isn't what I'm looking for at the moment; but it's a great idea that I'm likely to try out sometime later. -- Jonathan "Dataweaver" Lang _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
