> Hi everyone, > I think my players have decided to out tech me. > I'm going to need some 3rd Ed. stats for something like this: > > http://www.wired.com/dangerroom/2009/12/look-out-below-wingsuits-pushed-for-airbone-assaults/ > > The scenario tech level is a cyberpunk 8/9.... occasionally 10. > I don't have the engineering savy to make these myself without serious > hair pulling, so my thanks to anyone who wants to take on the project. > -Sue
One way to look at this would be a small sailplane with the passenger in a harness crew station. Performance with the little wings and bulky payload would be marginal for a sailplane, but possibly better than a parachute. http://en.wikipedia.org/wiki/Wingsuit_flying http://en.wikipedia.org/wiki/Gryphon_(parachute_system) Some rough numbers: Call it a 300-lb. aircraft with a 6-sf body, two 12-sf STOL wings, a harness crew station and fair streamlining. Drag is 35, glide speed is 100 mph, stall speed is 40 and the glide ratio is 6.25 (all using VXii). The 30-sf airframe with a little composite armor should be possible at 50 pounds or less, trading cost for HP and DR. That leaves room for the parachute (cribbed from UT or VE), a little oxygen (again UT) and the operator. Basic stealth might be possible with a generous reading of Vehicles, too, especially at TL9 weights. _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
