Johannes wrote: > My reasoning for the 3 skills is that we already have Demolition and > Underwater Demolition as skills, and propably Vaccuum Demolition would be > different in the same way from Demolition, only going in the other > direction.
Hello Johannes, water is much less compressible than either air or vacuum (if you can talk about compression in the latter case). > Some other enviroments might require their own skills in theory, but for > instance i can't think of any reason to do demolition on a gas giant in a > Traveller background. And even if you find one situation, to make it a > skill it should happen somewhat regulary. Both fuel skimmers and SDBs hide regularly in gas giants, and many ordinary ships skim their own fuel as well. That means a lot is going on within the gas giants of industrialized systems. How about specialized salvage or strike teams, then? Regards, Onno _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
