Johannes replied to me: > If the wind is not constant you might get somewhere. Either constant gusts > of wind, or you have different wind directions at different heights. > > Ideal for sports but not so good for transportation would be mountains > with valleys where you can alternate between above teh mountains and in a > valley.
Here are mountains, but it would never do for the self-esteem of the sportsmen to get their yacht towed back into town. > What does contragrav do to inertia? If the craft has much inertia and > gives little air resistance (with the exceotion of the sails), you > propably can do some sailing before you reach the speed of wind. then you > throw your anchor or do something else to break, and start again. Inertia is retained. There could also be a permanent anchor towed on the ground, to act as a kind of keel. Regards, Onno _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
