And Johannes replied to the same mail:
If it is something like a traveller Belter or a rescue or salvage ship you
might include a cargo airlock to get large equipment in or out.

Hello Johannes,

I'm thinking of Zan's request for an astro-archaeology craft.
Either a cargo lock, or unpressurized storage -- I'm not yet
sure if it should be landing-capable or not.


Both can make sense for such a ship. If you collect space debris you might want to put it in unpressurized storage, for fear the athmosphere might damage it.

And you might have large equipment, that you want to use in space, but want to do maintancance on, without spacesuits.

Depending on the mission of the ship some hitches, winches ect. might make
sense.

An external cradle? At TL11, it could be a tractor beam, but
that sounds to high-tech.


I don't know what features vehicles has on top pf my head. But an archeology ship might want to tow some non functional ancient spaceships home.

And it might also want a way to keep a fixed distance from an object and have a way for crew to move between ship and object. Don't know how to do that best on top of my head. Some sort of crane perhaps.
_______________________________________________
GurpsNet-L mailing list <[email protected]>
http://mail.sjgames.com/mailman/listinfo/gurpsnet-l

Reply via email to