--- On Thu, 2/21/13, Onno Meyer <[email protected]> wrote:

> Writers can give us a few paragraphs in the mind of the 
> villain. Directors and screenwriters can use "idiot plots"
> which work only if all characters forget all common sense.
> 
> Game masters can't do that. They have to exaggerate the 
> evilness of their villains to make things clear. Games 
> with shades of grey are incredibly difficult to pull off.

RPGs should be viewed as TV series, not movies. Prom that perspective, 
recurring villains are a GM's friend ;)

Brandon
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