Actually my two favorite Point Defense Systems are even lower tech than 
X-Lasers.  I like and use either 4mm grav Gatling or Gatling Electromag grenade 
launchers with HD flechettes.  Even if my vehicle or ship has higher tech 
primary weapons I tend to use these due to the versatility.  They can be used 
as Point Defense and anti-infantry both.

-----Original Message-----
From: [email protected] [mailto:[email protected]] On 
Behalf Of Onno Meyer
Sent: Sunday, March 10, 2013 11:48 AM
To: The GURPSnet mailing list
Subject: Re: [gurps] Ultra-Tech Sappers

On a related note, what is the minimum credible point defense system?

* 3e TL13, plenty of superscience including contragrav, beam
  weapons, reactionless thrusters, etc.
* Robotics but no good AI -- I want fragile organic beings in
  the middle of the action.
* Battlesuits might be DR 500 to 1,000, and it would be neat
  to have anti-personnel capability (if possible).

Missiles built with the VE rules are relatively easy to kill if you can hit 
them (VE197, 10 points of damage). Robots and Vehicles drone missiles will be 
somewhat tougher. Given that difference, an anti-suit capability looks iffy.

At a first glance, x-ray lasers with the laser autofire rule are a good idea, 
even if they're three TLs out of date. 

Fusion or antiparticle beams have a nice area effect, but by the rules that is 
based on the point which is hit -- no good for aerial targets.

The turn sequence for any engagement is a problem:

* Turn one is the launch of the weapon. Say you can make the
  sensor roll on the same turn. 
* Firing on the next turn requires an impossible snapshot,
  or the use/abuse of the walking the burst rule. The first
  burst of the weapon is lost, the second burst gets aiming
  benefits.

Technically, a missile which arrives on the same turn can't be intercepted. 
Let's ignore this little problem :-)

Detecting VE missiles is relatively easy because they can have stealth, but no 
IR cloaking. A SM-3 missile, one mile out at 1,000 yps, together -18. A skill 
15 computer with a scan 20 sensor is almost certain to make contact. 

A drone with emission cloaking would be a lot harder. 
Instead of a 30-mile sensor, you'd need 30,000 miles. OTOH, a small drone using 
the VE rules won't be quite as fast as a missile using the missile design rules.

Optical detection will be difficult, too, with intruder chameleon there would 
be a -24 target vs. a vision roll of IQ + 10 + bonus. The vision bonus table 
tops out at +9 ...

Any mistakes in my numbers?

Regards,
Onno
_______________________________________________
GurpsNet-L mailing list <[email protected]> 
http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
_______________________________________________
GurpsNet-L mailing list <[email protected]>
http://mail.sjgames.com/mailman/listinfo/gurpsnet-l

Reply via email to