Onno,

If you are interested, I have a TO&E set up for Marine units through division 
set up for a campaign I am creating.  One of the units is for Armored Infantry. 
 I would just need to know where to send it.


Yours in Christ,
Tim Pristash
[email protected]
[email protected]
[email protected]
[email protected]
[email protected]

It is the soldier, not the reporter who has given us the freedom of the press. 
It is the soldier, not the poet, who has given us the freedom of speech. It is 
the soldier, not the campus organizer, who gives us the freedom to demonstrate. 
It is the soldier who salutes the flag, who serves beneath the flag, and whose 
coffin is draped by the flag, who allows the protester to burn the flag. -- 
Father Dennis Edward O'Brien, Sergeant, USMC




-----Original Message-----
From: [email protected] [mailto:[email protected]] On 
Behalf Of Onno Meyer
Sent: Friday, January 17, 2014 12:43 PM
To: The GURPSnet mailing list
Subject: Re: [gurps] Battlesuit TO&E

Tech Level 12. The starships of the Friendly Federation boldly go where no 
human has interfered before. Cruisers carry one battlesuited company of 
Marines, in case the locals don't see the arrogant busybodies as friends.

* A rifle squad consists of two four-man fire teams and a sergeant. Each
  team has one "x-ray laser MG" (RoF 16*) and three "x-ray laser rifles" 
  (RoF 8*) plus a few missiles, the sergeant has a rifle as well.
* A weapons squad consists of three two-man teams and a sergeant. Each
  team has one "antiparticle bazooka" and one x-ray laser rifle, again
  the sergeant has a rifle.
* An engineer squad has two four-man teams and a sergeant. Each team has
  four x-ray laser rifles (with fewer power cells and more demolitions
  and sensors), their sergeant has a rifle, too.

* A rifle platoon consists of three rifle squads, one weapons squad, one
  platoon leader, one platoon sergeant, and one attached corpsman. There
  are 37 battlesuits, 27 rifles, 6 Mgs, 3 bazookas, and one unarmed (?)
  trooper. 
* An engineer platoon has three engineer squads, one platoon leader, and
  one platoon sergeant. There are 29 rifles, no heavy weapons.

* A rifle company consists of three rifle squads, one engineer platoon,
  one company leader, one XO, one company sergeant major, and one
  operations NCO in battlesuits. There are 144 suits with 114 x-ray
  rifles, 18 MGs, 9 Antiparticle Bazookas.
  The company headquarters also contains four 4-ton grav jeeps with one
  driver each and a dozen armorers, suit mechanics, commo operators, and
  supply clerks. Some of them drop in the jeeps, some stay in the ship
  to manage logistics.

* The cruiser has a dozen dropships, each rated for 16 battlesuits. On
  average two are down with some maintenance problem, which leaves ten
  operational to drop 144 suits and four jeeps.
  The dropships require 24 pilots, their maintenance is handed by the
  ship's crew.

* An independent platoon on a smaller starship would add one XO, one
  operations NCO, another corpsman, two grav jeeps with their drivers,
  and six non-battlesuit support troops. 
  They would fit into three of those dropships, with a 4th dropship as
  spare or to distribute the troops between more targets. 

If three independent platoons come together, they will be short the combat 
engineers and slightly overstrength in supporting techs/clerks.

Required vehicles:
A battlesuit with modular weapons.
A grav jeep, utility variant.
A grav jeep, suit maintenance and recovery variant.
A dropship.
Perhaps the cruiser.

Regards,
Onno
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