Johannes wrote:
> Sticking to procedures and complex tactics should not be neccessary.

Barbarian warriors against disciplined soldiers? 
 
> Holding a position and not routing should not be neccessary.

What makes them advance into fire?

> The first i could come up would be, that the enemy has superior comando 
> units, who do guerilla warfare. The enemy has few of them, but they are so 
> good, that the best human* commandos are not on their level. So the human 
> empire send in prison regiments to be slaughtered by them, hoping that if 
> they send so many more soldiers, eventually there will be enough losses 
> among the enemy commandos.

If the humans are defending something, would they want this kind 
of troops near it?

For me, the first question is the prison units are supposed to be
the most efficient way to accomplish a military objective, or the
most efficient way to accomplish some other social objective.
 
* A safety valve for aggressive people with no prospect of a good,
  civilian job. Joining "the Legion" should be one step up from 
  joining a street gang, not one step down.

* Expendable troops for nasty little wars. Not many voters will 
  worry if they die in droves. 

* A way to threaten draftees into obedience without large-scale 
  death sentences or even court cases. Send 500 troublemakers to 
  a shock battalion, when they are down to 50 the survivors can 
  go into regular units to spread the tale.

But I think this is better for a novel than a game.
 
Regards,
Onno
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