It is one archetype for military sf backgrounds, to try to come up with an
enemy, where a military model the author likes, happens to be ideal to
fight such an enemy.
So what could that be for prison regiments:
Drones and robots should not work well, maybe the enemy has superior EMP
abilities.
Sticking to procedures and complex tactics should not be neccessary.
Holding a position and not routing should not be neccessary.
Winning hearts and minds should absolutely not be neccessary.
The first i could come up would be, that the enemy has superior comando
units, who do guerilla warfare. The enemy has few of them, but they are so
good, that the best human* commandos are not on their level. So the human
empire send in prison regiments to be slaughtered by them, hoping that if
they send so many more soldiers, eventually there will be enough losses
among the enemy commandos.
If there is enemy population (or population the enemy feels respnsible
about) and the enemy has an appropriate code of honour, prison regiments
and the attrocities they eventually commit can serve to draw the enemy out
of fortified positions. If there is some space UN, it might be, that it is
not political feasable to have attrocities as stated policy, but you can
get away with incompetent troops, as long as execute some offenders from
time to time, to show your good will in trying to reign them in.
If the latter aspect is correct, you need a hell of an explaination, if
you want the human empire to have white hats. But you could have an enemy,
who is worse and therefore acceptable to fight, and the pcs are either
wrongly commited or criminals with a code of honour or reformed criminals
and face the three problems of fighting the enemy, protecting the enemy
civilians from their comrades and being considered expendable by their own
side.
* or what ever race should have the prison regiments
One mans groundfloor is an other mans earthmissle
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Johannes Trimmel
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