no they wont

When I compile dlls using vs.net they work fine on other computers without
vs.net on

----- Original Message -----
From: "Michael Shimmins" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, February 25, 2002 7:55 AM
Subject: RE: [hlcoders] Argh!


> You realise that to play your mod everyone will need the .net framework?
>
> Michael Shimmins
> The Absconder Effect (http://www.tae-mod.com)
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED]]On Behalf Of Yacketta,
> Ronald
> Sent: Monday, 25 February 2002 12:52 PM
> To: [EMAIL PROTECTED]
> Subject: RE: [hlcoders] Argh!
>
>
> Got it :)
> Freaking vs .net combines the errors into a nice little window, not
> showign the exact error.
> I had several other files that were dependent upon the RoundRules and
> did not have the proper incudes
>
> Al well now :)
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED]] On Behalf Of klank
> Sent: Sunday, February 24, 2002 8:36 PM
> To: [EMAIL PROTECTED]
> Subject: Re: [hlcoders] Argh!
>
>
> umm what are the posibbilities of two Jim Hunter's being on the same
> list....
>
> -Jim
>
>
> ----- Original Message -----
> From: "Jim Hunter" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Sunday, February 24, 2002 8:06 PM
> Subject: Re: [hlcoders] Argh!
>
>
> > Is it possible that your header is being included by another file
> > before this cpp file (for example another header?)
> >
> > Jim
> >
> > -----Original Message-----
> > From: Yacketta, Ronald <[EMAIL PROTECTED]>
> > To: [EMAIL PROTECTED] <[EMAIL PROTECTED]>
> > Date: Sunday, February 24, 2002 2:54 PM
> > Subject: RE: [hlcoders] Argh!
> >
> >
> > >Well crap on me to, still wont work *sigh*
> > >
> > >I have this in the .cpp
> > >
> > >#include "extdll.h"
> > >#include "util.h"
> > >#include "cbase.h"
> > >#include "player.h"
> > >#include "weapons.h"
> > >#include "gamerules.h"
> > >#include "teamplay_gamerules.h"
> > >#include "GB_RoundRules.h"
> > >#include "monsters.h"
> > >
> > >Then In the .h
> > >
> > >
> > >class CSgRoundRules : public CHalfLifeTeamplay
> > >{
> > >...
> > >...
> > >...
> > >};
> > >
> > >
> > >-----Original Message-----
> > >From: [EMAIL PROTECTED]
> > >[mailto:[EMAIL PROTECTED]] On Behalf Of Yacketta,
>
> > >Ronald
> > >Sent: Sunday, February 24, 2002 6:46 PM
> > >To: [EMAIL PROTECTED]
> > >Subject: RE: [hlcoders] Argh!
> > >
> > >
> > >ARGH!
> > >Stupid compilers ;)
> > >I had the includes in the file alright, but in the wrong order..
> > >
> > >Like I said stupididty!
> > >
> > >-----Original Message-----
> > >From: [EMAIL PROTECTED]
> > >[mailto:[EMAIL PROTECTED]] On Behalf Of Miguel
> > >Aleman
> > >Sent: Sunday, February 24, 2002 6:44 PM
> > >To: [EMAIL PROTECTED]
> > >Subject: Re: [hlcoders] Argh!
> > >
> > >
> > >You have to define the CHalfLifeTeamplay class before you can that
> > >class. So, whenever you have "#include "SgRoundRules.h" you need to
> > >add "#include teamplay_gamerules.h" before it.
> > >
> > >----- Original Message -----
> > >From: "Yacketta, Ronald" <[EMAIL PROTECTED]>
> > >To: <[EMAIL PROTECTED]>
> > >Sent: Sunday, February 24, 2002 5:38 PM
> > >Subject: [hlcoders] Argh!
> > >
> > >
> > >> Okay, stupid basic C++ question *sigh*
> > >>
> > >> Why does this
> > >>
> > >> class CSgRoundRules : public CHalfLifeTeamplay
> > >> {
> > >> Blah
> > >> Blah
> > >> Blah
> > >> };
> > >>
> > >> Result in this
> > >>
> > >> GB_RoundRules.h(6) : error C2504: 'CHalfLifeTeamplay' : base class
> > >> undefined
> > >>
> > >> _______________________________________________
> > >> To unsubscribe, edit your list preferences, or view the list
> > >> archives,
> > >please visit:
> > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >>
> > >>
> > >
> > >_______________________________________________
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> archives,
> > >please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
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> > >
> >
> > _______________________________________________
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> please visit:
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> >
> >
>
>
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