How so?
I have already tossed DLL's to friends for testing, they are on ME/2k
and have
No problems playing.

-Ron

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]] On Behalf Of Michael
Shimmins
Sent: Monday, February 25, 2002 2:55 AM
To: [EMAIL PROTECTED]
Subject: RE: [hlcoders] Argh!


You realise that to play your mod everyone will need the .net framework?

Michael Shimmins
The Absconder Effect (http://www.tae-mod.com)

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]]On Behalf Of Yacketta,
Ronald
Sent: Monday, 25 February 2002 12:52 PM
To: [EMAIL PROTECTED]
Subject: RE: [hlcoders] Argh!


Got it :)
Freaking vs .net combines the errors into a nice little window, not
showign the exact error. I had several other files that were dependent
upon the RoundRules and did not have the proper incudes

Al well now :)

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]] On Behalf Of klank
Sent: Sunday, February 24, 2002 8:36 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlcoders] Argh!


umm what are the posibbilities of two Jim Hunter's being on the same
list....

-Jim


----- Original Message -----
From: "Jim Hunter" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Sunday, February 24, 2002 8:06 PM
Subject: Re: [hlcoders] Argh!


> Is it possible that your header is being included by another file
> before this cpp file (for example another header?)
>
> Jim
>
> -----Original Message-----
> From: Yacketta, Ronald <[EMAIL PROTECTED]>
> To: [EMAIL PROTECTED] <[EMAIL PROTECTED]>
> Date: Sunday, February 24, 2002 2:54 PM
> Subject: RE: [hlcoders] Argh!
>
>
> >Well crap on me to, still wont work *sigh*
> >
> >I have this in the .cpp
> >
> >#include "extdll.h"
> >#include "util.h"
> >#include "cbase.h"
> >#include "player.h"
> >#include "weapons.h"
> >#include "gamerules.h"
> >#include "teamplay_gamerules.h"
> >#include "GB_RoundRules.h"
> >#include "monsters.h"
> >
> >Then In the .h
> >
> >
> >class CSgRoundRules : public CHalfLifeTeamplay
> >{
> >...
> >...
> >...
> >};
> >
> >
> >-----Original Message-----
> >From: [EMAIL PROTECTED]
> >[mailto:[EMAIL PROTECTED]] On Behalf Of Yacketta,

> >Ronald
> >Sent: Sunday, February 24, 2002 6:46 PM
> >To: [EMAIL PROTECTED]
> >Subject: RE: [hlcoders] Argh!
> >
> >
> >ARGH!
> >Stupid compilers ;)
> >I had the includes in the file alright, but in the wrong order..
> >
> >Like I said stupididty!
> >
> >-----Original Message-----
> >From: [EMAIL PROTECTED]
> >[mailto:[EMAIL PROTECTED]] On Behalf Of Miguel
> >Aleman
> >Sent: Sunday, February 24, 2002 6:44 PM
> >To: [EMAIL PROTECTED]
> >Subject: Re: [hlcoders] Argh!
> >
> >
> >You have to define the CHalfLifeTeamplay class before you can that
> >class. So, whenever you have "#include "SgRoundRules.h" you need to
> >add "#include teamplay_gamerules.h" before it.
> >
> >----- Original Message -----
> >From: "Yacketta, Ronald" <[EMAIL PROTECTED]>
> >To: <[EMAIL PROTECTED]>
> >Sent: Sunday, February 24, 2002 5:38 PM
> >Subject: [hlcoders] Argh!
> >
> >
> >> Okay, stupid basic C++ question *sigh*
> >>
> >> Why does this
> >>
> >> class CSgRoundRules : public CHalfLifeTeamplay
> >> {
> >> Blah
> >> Blah
> >> Blah
> >> };
> >>
> >> Result in this
> >>
> >> GB_RoundRules.h(6) : error C2504: 'CHalfLifeTeamplay' : base class
> >> undefined
> >>
> >> _______________________________________________
> >> To unsubscribe, edit your list preferences, or view the list
> >> archives,
> >please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>
> >>
> >
> >_______________________________________________
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> >archives, please visit:
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archives,
> >please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
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> >To unsubscribe, edit your list preferences, or view the list
archives,
> please visit:
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> >
>
> _______________________________________________
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please visit:
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>
>


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